And thus the GameCube is having issues keeping up. Majora's Mask - Collector's Edition is known for being laggy, especially during Clock Town, since it's an emulated version of the original game (although with some modifications). In fact, it should actually be added as a recommendation on the game's wiki page and just about everywhere. Actually, it's a must-have for Majora's Mask on the Collector's Edition. Since you mention that Clock Town is loading between sections and causes stuttering and the game runs at 10 to 11 FPS, you might want to enable the Emulated CPU Clock Override function. Sadly, I speak no French, so I won't be able to help you much there, but pasting into Google Translate gave me some idea of your issue. J'aimerais savoir s'il y avait un paramètre à régler pour ne plus être embêter, ou si quelqu'un a déjà eu le même problème, merci a tous. Je viens vers vous car j'ai un problème avec le jeu Zelda Collector Edition sur Gamecube, plus particulièrement sur Majora's Mask, a chaque changement de carte, quand je passe par exemple de Bourg-clocher Ouest a Bourg-clocher Nord, je subit des figes d'images pendant 2 à 3 secondes, parfois plus jusqu'à 10 seconde, où les fps chutent à 10 voir 11 images par seconde. Tout d'abord excusez mon Anglais pitoyable,
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